[FSX] FlyTampa - Boston v 3.2. Size 193.12 MB 5 seeders Added 5 years ago. Boston Logan International (KBOS) airport scenery. Features: •Unique terrain and pavement rendition techniques.
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High fidelity flight dynamics and flight models are few and far between in flight simulation. Yesterday, Flight1 announced the release of a new addon titles “ FS Stall Effects“. The addon allows for highly customizable stall effects that are implemented without effecting the programmed flight model of the aircraft.
Flight1 Description: Realistic Stall Effects For Your Simulator FS Stall Effects is a unique add-on for FSX, FSX Steam Edition, Prepar3Dv3, and Prepar3Dv4 designed to provide a more realistic flight experience by adding visual and aural sensations of an aircraft experiencing pre-stall buffeting. One of the short comings of the MSFS family of flight simulators is that they don’t have the built-in ability to simulate the pre-stall buffeting that can occur in the real world when an aircraft approaches a stall. FS Stall Effects fills that gap in the simulated flight experience by emulating the visual and aural sensations of aircraft buffeting. FS Stall Effects can be added to any default or add-on fixed-wing aircraft without changing any aircraft, model, panel, or sound configuration files.
Highly Configurable Interface FS Stall Effects is highly configurable, allowing it to emulate the visual and audible pre-stall characteristics of a broad range of aircraft. The FS Stall Effects package consists of an installation/configuration manager that automatically installs the FS Stall Effects real-time control module, sound, and configurations files, and provides a simple point and click user interface to manage the stall characteristics of any fixed wing aircraft in any of the supported simulator versions. (FSX & P3Dv1, v2, v3 & v4). The interface allows the user to select an aircraft from their library and make adjustments to the following characterstics for each aircraft:.
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Pre-Stall Buffet Starting Point (as percentage stalled). Pitch Buffet Magnitude (Zero to Max). Roll Buffet Magnitude (Zero to Max). Buffet incidence rate (Min to Max). High-speed Buffet Starting Point (Mach number). High-speed Buffet Magnitude (Zero to Max). ‘Engine Vibration’ controls the magnitude of airframe All FS Stall Effect settings can be changed before or during a flight so you can tweak your aircraft to your own desirable liking.
Pre-Stall & High Speed Buffeting Simulation Pre-stall buffeting can act as a warning that the aircraft is approaching a stall and give the pilot time to take corrective action; and in fact, most aircraft are designed to have gradual stall characteristics and buffeting that will warn the pilot and provide time to react. Like pre-stall buffets, high speed buffets are caused by flow separation from the wings. However, in this case, the flow separation is caused by shockwaves resulting from supersonic airflow over the wing.
At high airspeeds, airflow over the wing can become supersonic well before the aircraft itself does. The airspeed where airflow over the wing becomes supersonic depends on the shape of the wing, it’s thickness and sweep.
Aircraft with thick straight wings will experience high speed buffets at lower speeds than aircraft with thin swept wings.
Yes, it works fine. Here is a copy of 2 emails from George at FlyTampa. That he sent me to get it working. You will need to email him and ask him to send you the two files to make it work properly. When I just copied the FSX Boston folder over to P3D I got a lot of large black boxes on the screen. The files from George fix that problem.
I don't want to attach the files here without Georges permission. He is very responsive and helpful. You don't need a new version & its legal to use your exciting FSX copy again with P3D.
You'll just have to manually add Boston the the P3D scenery database. We have a little guide to adding scenery to the database here.
Its for FSX but the prcedure & names in P3D will be similar. I you have got as far as running Boston on P3D & are just getting the purple boxes, try copying the attached file to your main P3D texture folder. It should take care of the boxes.
Secondary you'll need the attached bgl to fix the elevation. Copy AFXKBOSflytampadummy.bgl to the P3D equivalent of FSXlocation Scenery World Scenery We will be writing P3D installers in the future now they have released the cheap version Its worth you requesting them through [email protected].
Later of course, because my colleague hasn't completed the work yet. Let me know if theres still problems. Not sure I would say 'faster', maybe 2-3 FPS gain. Others claim a lot more but I cant say that mine went up that much more and I have a pretty hefty system. Probably the best thing about P3D is that it is ongoing development and they are trying to cut down the load on the CPU and move a lot of it to the GPU which is a great thing.
They say that they will support DX11 when 2.0 of P3D comes out which there is no time line on that. I will say that I think the display is 'smoother' and a lot of others agree on that. The recent 1.3 update to P3D has drawn some criticisim from others saying it 'stutters' a lot. I have not personally observed that in 1.3. I like the user interface with P3D much more than FSX but that is just my opinion, others don't like it.
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